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Recent updates

Update on project status
Hello everyone! Development has been slow lately, so this is a small update to let you know that I’m still working on this game. Between another project I’m...
Publishing the source code
Hello everyone For a small donation you can get access to the commented Lua source code of the game, including future updates in newer releases. I will be givin...
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Update v0.2.1: Notes from AI Hell
After spending countless hours tweaking states, behavior trees and prediction systems I’m finally announcing an update with a surprisingly… OK AI.. I should...
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Release v0.2.0: Enemy AI Improvement
Previously, the enemy character was controlled by a model that selected a random command from a list of possible commands. While this proved that the command sy...
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Project Launch - Prototype
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Launching the first working prototype of Eclipse: Samurai Showdown (working title), A single-hit based fighting game for the Playdate console. Please note that...

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