Eclipse: Samurai Showdown
A downloadable game
Disclaimer
Please note that this project is a work in progress. The downloadable file is only a working prototype of the game. Obviously, there are bugs, missing features and lacking assets. However, tips, hints, or feedback are very much appreciated! Thank you for trying out the game!
One hit, certain kill. Single hit based fighting game for the Playdate, focusing on simple mechanics, timing and footwork.
Gameplay
Take one of three stances (high, mid, or low) and attack your enemy to strike him down in one hit. Predict your enemy stance and use the appropiate block to evade your enemies attacks. An attack from a specific stance can only be blocked by the same block stance, e.g. an attack from the low stance must be blocked by a low-block.
Controls
Button | Stance | Button | Action | Button | Movement |
---|---|---|---|---|---|
U | High Stance | A | Attack | L | Move Left |
D | Low Stance | B | Block Mid | R | Move Right |
- | Mid Stance | B + U | Block High | L -> L | Dash Left |
- | - | B + D | Block Low | R -> R | Dash Right |
Explanation
- Bold (e.g. B): Hold button
- Plus (B + U): Press (and hold) buttons simultaneously
- Arrow (e.g. L -> L): Input buttons consecutively
Status | Prototype |
Author | Berat Ertural |
Genre | Fighting |
Made with | Playdate |
Tags | 2D, Indie, Pixel Art, Playdate, Prototype, sourcecode, Swords |
Average session | A few seconds |
Languages | English |
Download
Click download now to get access to the following files:
Development log
- Release v0.3.1: Major Update99 days ago
- Update on project statusMar 19, 2024
- Publishing the source codeFeb 15, 2024
- Update v0.2.1: Notes from AI HellFeb 13, 2024
- Release v0.2.0: Enemy AI ImprovementFeb 02, 2024
- Project Launch - PrototypeJan 31, 2024